Logitech Linux Mouse Support


Maybe you ask: Why is there still no new version of lomoco to support the latest Logitech Mice? The answer is that I still don't know how they detect a mouse connected to a receiver. Maybe they just have a table which defines which mice come with which receiver and then try some commands. If it fails it is mouse X and if not it must be mouse Y. I already wrote some proof of concept for the new protocol and sometimes people contact me and the proof of concept is enough for them. So here is a list of small proof of concept utils: g_hack.c This is a tool to change the resolution on some gaming mice like the…

WarchooOOOOOoooooooo


For everyone who didn't hit the news War§ow 0.11 out. Warsow is a fast paced online first person shooter based on the QFusion Engine (a modification of Quake 2 GPL engine). It has a lot of improvements. The game offers features like cell shading, game physics changes and special moves. It features the following gametypes: deathmatch, team deathmatch, duell, single player (against bots), CTF and midair. In 0.11 we fixed the bug with the listen server. Long time I tought it is only x86_64 specific, but some people with x86 had the segfault too. Then Medar read something on the Quake 4 Linux site, "Crashes on startup when loading the game module". Some library has overwritten the globally defined timeout…